The Official Website
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
This topic
This board
Entire forum
News:
Create A Forum Installed
Home
Forum
Search
Login
Register
Screenshots
Gameplay Videos
Rogues Gallery
Hidden Hands Videogame
»
Forum
»
Hidden Hands
»
Development
»
Progress & Updates
»
Message #5
Deciple of Baphomet
Welcome,
Guest
.
Please
login
or
register
.
Login:
Password:
Login for:
1 Hour
1 Day
1 Week
1 Month
Forever
Forgot your password?
Cult of Baphomet
Welcome,
Guest
.
Please
login
or
register
.
Login:
Password:
Login for:
1 Hour
1 Day
1 Week
1 Month
Forever
Forgot your password?
« previous
next »
Print
Pages: [
1
]
Author
Topic: Progress & Updates (Read 43 times)
Hidden Hands
Administrator
Newbie
Posts: 4
Re: Progress & Updates
«
on:
October 23, 2016, 10:34:34 am »
Latest updates:
The Devil's and their varients are now translucent, to make them appear more like actual spirits. Translucency levels depend on difficulty, the more corporial being the strongest.
Starting spriting the Crotch Devil. It is hard, slow and long. Will be a while before this monster is placed in game.
Created a new zombie type - the 'possessed chav'. It needs a lot more work before it's complete.
The Cinema (Level 05) is about one quarter complete. Lots more to do to make it a decent level.
Added projectors to the movie theatre that explode if shot, causing a fire that lingers and does harm to monsters and player.
Added Petrol Tanks (thanks DEAD FRIEND!) to the game that act exactly the same way as the projectors.
Updated the 'Ghoul' sprites to make them look more menacing.
Logged
Print
Pages: [
1
]
« previous
next »
Hidden Hands Videogame
»
Forum
»
Hidden Hands
»
Development
»
Progress & Updates
»
Message #5
Recent Topics
Progress & Updates
by
Hidden Hands
October 23, 2016, 10:34:34 am
New Old DOOM?
by
Hidden Hands
October 16, 2016, 12:15:14 am